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- on exitFrame
- repeat while the timer <= 1970
- set the visible of sprite 4 to 1
- set the puppet of sprite 4 to 1
- set the memberNum of sprite 4 to 97
- updateStage()
- set the memberNum of sprite 4 to 98
- updateStage()
- set the memberNum of sprite 4 to 99
- updateStage()
- go(the frame)
- end repeat
- end
-
- on mouseUp
- go(80)
- end
-